D&D High-Level Loot Generator - CR 11-16 Treasure Hoards

Generate a D&D 5e loot hoard scaled for CR 11-16 encounters: stacked coin, gems, and a magic item draw. Reroll for a new hoard or share the seeded link.

Shape the hoard

Choose party scaling or a CR band, then narrow the source and magic-item mix.

Treasure cache

Your hoard will appear here

Set the challenge or party details, then generate a ready-to-use treasure cache.

This loot generator rolls a D&D 5e hoard scaled for CR 11-16 encounters, such as an alcove of stacked coin, loose gems, and a Helm of Comprehending Languages. Reroll for a new hoard or open the example below to see the exact draw.

What a CR 11-16 Hoard Contains

Treasure at this tier has accumulated, and the generator describes it that way: an alcove of stacked coin, loose gems, and a few significant pieces, with platinum starting to appear alongside gold. Rare magic items are the working currency of tier 3 and the first very rare item lands here; the example draw below turned up a Helm of Comprehending Languages beside the coin.

Expect totals in the thousands of gold. That is the Loot by Level baseline for levels 11 to 16, where attunement slots start doing real rationing work and the question is no longer whether a character has magic items but which three they keep attuned.

When to Use It

Roll this for a giant lord's hall, a lich's antechamber, a mind flayer colony's vault, or the reward for closing out a major villain's scheme. Hoards at this size should be rarer than at tier 2: one per arc rather than one per dungeon, so each one stays an event.

Gold here is less about buying gear and more about what it unlocks: a ship, a stronghold, a favor from a noble house. The Downtime Planner turns a tier-3 windfall into something the party does between adventures.

Example Results

  • The accumulated wealth fills an alcove: stacked coin, loose gems, and a few significant pieces.
  • Helm of Comprehending Languages
Open this result in the generator

Questions

What does a CR 11-16 hoard usually contain?
Significant coin and valuables, plus a good chance of one or more magic items ranging from uncommon to rare.
Does the magic item always show up?
No. Every roll draws independently, so some hoards at this tier come back coin and valuables only.