Wands
13 wands from the D&D 5e SRD 5.2.1. Open any item for its full rules text.
Wand of Binding
Requires attunement.
- Rare3200-4800 gp
Wand of Enemy Detection
Requires attunement.
- Rare3200-4800 gp
Wand of Fear
Requires attunement.
- Rare3200-4800 gp
Wand of Fireballs
Requires attunement (Spellcaster).
- Rare3200-4800 gp
Wand of Lightning Bolts
Requires attunement (Spellcaster).
- Rare3200-4800 gp
Wand of Magic Detection
No attunement required.
- Uncommon320-480 gp
Wand of Magic Missiles
No attunement required.
- Uncommon320-480 gp
Wand of Paralysis
Requires attunement (Spellcaster).
- Rare3200-4800 gp
Wand of Polymorph
Requires attunement (Spellcaster).
- Very Rare32000-48000 gp
Wand of Secrets
No attunement required.
- Uncommon320-480 gp
Wand of the War Mage, +1, +2, or +3
Requires attunement (Spellcaster).
- Wand of the War Mage, +1Uncommon320-480 gp
- Wand of the War Mage, +2Rare3200-4800 gp
- Wand of the War Mage, +3Very Rare32000-48000 gp
Wand of Web
Requires attunement (Spellcaster).
- Uncommon320-480 gp
Wand of Wonder
Requires attunement.
- Rare3200-4800 gp