D&D City Generator - 5e Cities with Shops and Locals

Generate a D&D 5e city: population, shops and taverns, the NPCs who run them, local weather, and rumors to hand out. Seeded, so one link rebuilds it.

A D&D 5e city from this generator is the top of the size range: tens of thousands of people across 15 or more buildings. Seed 4401 rolled Wolfdale, population 41603, run by a Town Assembly, with a bell tower that rings itself at midnight among its notable features.

Example Results

  • Wolfdale
  • Town Assembly
  • 41603
Open this result in the generator
  • Frostvale
  • Town Assembly
  • 46333
Open this result in the generator

Questions

How large a population does a city generate?
Wolfdale (seed 4401) came in at 41603 and Frostvale (seed 4402) at 46333, both in the tens of thousands with 15-plus buildings. That is the population band the size control targets for City; a hamlet from the same generator tops out under 150.
Does a city generate more of every building type?
Mostly more taverns, religious buildings, and residences rather than new building types: Wolfdale repeats TAVERN and RELIGIOUS several times across its 17 buildings. Use the reroll controls on any single building to swap it without regenerating the whole city.
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