When you hit a creature with an attack using this magic weapon, the target takes an extra 2d6 Necrotic damage and must succeed on a DC 15 Constitution saving throw or be unable to regain Hit Points for 1 hour. The target repeats the save at the end of each of its turns, ending the effect on itself on a success.
Rarity and Price
- Sword of WoundingRare3,200-4,800 gp
Price ranges follow the SRD 5.2.1 rarity bands, which the Loot Hoard Generator and Magic Shop Generator use when they roll or stock this item.