Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

D&D 5e Weapon Prices - Cost of Every Weapon in the SRD

Under the current 2024 rules a dagger costs 2 GP, a longsword costs 15 GP, a greatsword costs 50 GP, and a longbow costs 50 GP; the cheapest weapon in the SRD 5.2.1 is the dart at 5 CP and the most expensive is the musket at 500 GP.

Current 2024-rules prices, transcribed from the SRD 5.2.1 equipment tables.

Simple Melee Weapons
ItemCostDamagePropertiesMasteryWeight
Club1 SP1d4 BludgeoningLightSlow2 lb.
Dagger2 GP1d4 PiercingFinesse, Light, Thrown (Range 20/60)Nick1 lb.
Greatclub2 SP1d8 BludgeoningTwo-HandedPush10 lb.
Handaxe5 GP1d6 SlashingLight, Thrown (Range 20/60)Vex2 lb.
Javelin5 SP1d6 PiercingThrown (Range 30/120)Slow2 lb.
Light Hammer2 GP1d4 BludgeoningLight, Thrown (Range 20/60)Nick2 lb.
Mace5 GP1d6 Bludgeoning--Sap4 lb.
Quarterstaff2 SP1d6 BludgeoningVersatile (1d8)Topple4 lb.
Sickle1 GP1d4 SlashingLightNick2 lb.
Spear1 GP1d6 PiercingThrown (Range 20/60), Versatile (1d8)Sap3 lb.
Simple Ranged Weapons
ItemCostDamagePropertiesMasteryWeight
Dart5 CP1d4 PiercingFinesse, Thrown (Range 20/60)Vex1/4 lb.
Light Crossbow25 GP1d8 PiercingAmmunition (Range 80/320; Bolt), Loading, Two-HandedSlow5 lb.
Shortbow25 GP1d6 PiercingAmmunition (Range 80/320; Arrow), Two-HandedVex2 lb.
Sling1 SP1d4 BludgeoningAmmunition (Range 30/120; Bullet)Slow--
Martial Melee Weapons
ItemCostDamagePropertiesMasteryWeight
Battleaxe10 GP1d8 SlashingVersatile (1d10)Topple4 lb.
Flail10 GP1d8 Bludgeoning--Sap2 lb.
Glaive20 GP1d10 SlashingHeavy, Reach, Two-HandedGraze6 lb.
Greataxe30 GP1d12 SlashingHeavy, Two-HandedCleave7 lb.
Greatsword50 GP2d6 SlashingHeavy, Two-HandedGraze6 lb.
Halberd20 GP1d10 SlashingHeavy, Reach, Two-HandedCleave6 lb.
Lance10 GP1d10 PiercingHeavy, Reach, Two-Handed (unless mounted)Topple6 lb.
Longsword15 GP1d8 SlashingVersatile (1d10)Sap3 lb.
Maul10 GP2d6 BludgeoningHeavy, Two-HandedTopple10 lb.
Morningstar15 GP1d8 Piercing--Sap4 lb.
Pike5 GP1d10 PiercingHeavy, Reach, Two-HandedPush18 lb.
Rapier25 GP1d8 PiercingFinesseVex2 lb.
Scimitar25 GP1d6 SlashingFinesse, LightNick3 lb.
Shortsword10 GP1d6 PiercingFinesse, LightVex2 lb.
Trident5 GP1d8 PiercingThrown (Range 20/60), Versatile (1d10)Topple4 lb.
Warhammer15 GP1d8 BludgeoningVersatile (1d10)Push5 lb.
War Pick5 GP1d8 PiercingVersatile (1d10)Sap2 lb.
Whip2 GP1d4 SlashingFinesse, ReachSlow3 lb.
Martial Ranged Weapons
ItemCostDamagePropertiesMasteryWeight
Blowgun10 GP1 PiercingAmmunition (Range 25/100; Needle), LoadingVex1 lb.
Hand Crossbow75 GP1d6 PiercingAmmunition (Range 30/120; Bolt), Light, LoadingVex3 lb.
Heavy Crossbow50 GP1d10 PiercingAmmunition (Range 100/400; Bolt), Heavy, Loading, Two-HandedPush18 lb.
Longbow50 GP1d8 PiercingAmmunition (Range 150/600; Arrow), Heavy, Two-HandedSlow2 lb.
Musket500 GP1d12 PiercingAmmunition (Range 40/120; Bullet), Loading, Two-HandedSlow10 lb.
Pistol250 GP1d10 PiercingAmmunition (Range 30/90; Bullet), LoadingVex3 lb.

Every row above is transcribed from the SRD 5.2.1 equipment tables, the current 2024 ruleset, with nothing rounded or homebrewed. For the other categories, see the D&D 5e price reference. To turn a pile of mixed coins into a single number at the table, use the coin calculator. To stock a store with these goods at local markups, use the D&D shop generator.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.