Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Zombie

SRD 5.2.1 (2024 rules)

Zombie

Medium Undead, Neutral Evil

Armor Class8
Initiative-2 (8)
Hit Points15 (2d8 + 6)
Speed20 ft.
STR13 (+1)Save +1
DEX6 (-2)Save -2
CON16 (+3)Save +3
INT3 (-4)Save -4
WIS6 (-2)Save +0
CHA5 (-3)Save -3
ImmunitiesPoison; Exhaustion, Poisoned
SensesDarkvision 60 ft.; Passive Perception 8
LanguagesUnderstands Common plus one other language but can't speak
Challenge1/4 (XP 50; PB +2)

Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +3, reach 5 ft. Hit: 5 (1d8 + 1) Bludgeoning damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.