Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Young White Dragon

SRD 5.2.1 (2024 rules)

Young White Dragon

Large Dragon (Chromatic), Chaotic Evil

Armor Class17
Initiative+3 (13)
Hit Points123 (13d10 + 52)
Speed40 ft., Burrow 20 ft., Fly 80 ft., Swim 40 ft.
STR18 (+4)Save +4
DEX10 (+0)Save +3
CON18 (+4)Save +4
INT6 (-2)Save -2
WIS11 (+0)Save +3
CHA12 (+1)Save +1
SkillsPerception +6, Stealth +3
ImmunitiesCold
SensesBlindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
LanguagesCommon, Draconic
Challenge6 (2,300 XP; PB +3)

Traits

Ice Walk. The dragon can move across and climb icy surfaces without needing to make an ability check. Additionally, Difficult Terrain composed of ice or snow doesn't cost it extra movement.

Actions

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 9 (2d4 + 4) Slashing damage plus 2 (1d4) Cold damage.

Cold Breath (Recharge 5-6). Constitution Saving Throw: DC 15, each creature in a 30-foot Cone. Failure: 40 (9d8) Cold damage. Success: Half damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.