Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Young Red Dragon

SRD 5.2.1 (2024 rules)

Young Red Dragon

Large Dragon (Chromatic), Chaotic Evil

Armor Class18
Initiative+4 (14)
Hit Points178 (17d10 + 85)
Speed40 ft., Climb 40 ft., Fly 80 ft.
STR23 (+6)Save +6
DEX10 (+0)Save +4
CON21 (+5)Save +5
INT14 (+2)Save +2
WIS11 (+0)Save +4
CHA19 (+4)Save +4
SkillsPerception +8, Stealth +4
ImmunitiesFire
SensesBlindsight 30 ft., Darkvision 120 ft.; Passive Perception 18
LanguagesCommon, Draconic
Challenge10 (XP 5,900; PB +4)

Actions

Multiattack. The dragon makes three Rend attacks.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 13 (2d6 + 6) Slashing damage plus 3 (1d6) Fire damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 56 (16d6) Fire damage. Success: Half damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.