Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Young Copper Dragon

SRD 5.2.1 (2024 rules)

Young Copper Dragon

Large Dragon (Metallic), Chaotic Good

Armor Class17
Initiative+4 (14)
Hit Points119 (14d10 + 42)
Speed40 ft., Climb 40 ft., Fly 80 ft.
STR19 (+4)Save +4
DEX12 (+1)Save +4
CON17 (+3)Save +3
INT16 (+3)Save +3
WIS13 (+1)Save +4
CHA15 (+2)Save +2
SkillsDeception +5, Perception +7, Stealth +4
ImmunitiesAcid
SensesBlindsight 30 ft., Darkvision 120 ft.; Passive Perception 17
LanguagesCommon, Draconic
Challenge7 (XP 2,900; PB +3)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Slowing Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Acid Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 40 (9d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.