Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Young Brass Dragon

SRD 5.2.1 (2024 rules)

Young Brass Dragon

Large Dragon (Metallic), Chaotic Good

Armor Class17
Initiative+3 (13)
Hit Points110 (13d10 + 39)
Speed40 ft., Burrow 20 ft., Fly 80 ft.
STR19 (+4)Save +4
DEX10 (+0)Save +3
CON17 (+3)Save +3
INT12 (+1)Save +1
WIS11 (+0)Save +3
CHA15 (+2)Save +2
SkillsPerception +6, Persuasion +5, Stealth +3
ImmunitiesFire
SensesBlindsight 30 ft., Darkvision 120 ft.; Passive Perception 16
LanguagesCommon, Draconic
Challenge6 (XP 2,300; PB +3)

Actions

Multiattack. The dragon makes three Rend attacks. It can replace two attacks with a use of Sleep Breath.

Rend. Melee Attack Roll: +7, reach 10 ft. Hit: 15 (2d10 + 4) Slashing damage.

Fire Breath (Recharge 5-6). Dexterity Saving Throw: DC 14, each creature in a 40-foot-long, 5-foot-wide Line. Failure: 38 (11d6) Fire damage. Success: Half damage.

Sleep Breath. Constitution Saving Throw: DC 14, each creature in a 30-foot Cone. Failure: The target has the Incapacitated condition until the end of its next turn, at which point it repeats the save. Second Failure: The target has the Unconscious condition for 1 minute. This effect ends for the target if it takes damage or a creature within 5 feet of it takes an action to wake it.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.