Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Xorn

SRD 5.2.1 (2024 rules)

Xorn

Medium Elemental, Neutral

Armor Class19
Initiative+0 (10)
Hit Points84 (8d8 + 48)
Speed20 ft., Burrow 20 ft.
STR17 (+3)Save +3
DEX10 (+0)Save +0
CON22 (+6)Save +6
INT11 (+0)Save +0
WIS10 (+0)Save +0
CHA11 (+0)Save +0
SkillsPerception +6, Stealth +6
ImmunitiesPoison; Paralyzed, Petrified, Poisoned
SensesDarkvision 60 ft., Tremorsense 60 ft.; Passive Perception 16
LanguagesPrimordial (Terran)
Challenge5 (XP 1,800; PB +3)

Traits

Earth Glide. The xorn can burrow through nonmagical, unworked earth and stone. While doing so, the xorn doesn't disturb the material it moves through.

Treasure Sense. The xorn can pinpoint the location of precious metals and stones within 60 feet of itself.

Actions

Multiattack. The xorn makes one Bite attack and three Claw attacks.

Bite. Melee Attack Roll: +6, reach 5 ft. Hit: 17 (4d6 + 3) Piercing damage.

Claw. Melee Attack Roll: +6, reach 5 ft. Hit: 8 (1d10 + 3) Slashing damage.

Bonus Actions

Charge. The xorn moves up to its Speed or Burrow Speed straight toward an enemy it can sense.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.