Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Specter

SRD 5.2.1 (2024 rules)

Specter

Medium Undead, Chaotic Evil

Armor Class12
Initiative+2 (12)
Hit Points22 (5d8)
Speed30 ft., Fly 50 ft. (hover)
STR1 (-5)Save -5
DEX14 (+2)Save +2
CON11 (+0)Save +0
INT10 (+0)Save +0
WIS10 (+0)Save +0
CHA11 (+0)Save +0
ResistancesAcid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder
ImmunitiesNecrotic, Poison; Charmed, Exhaustion, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesUnderstands Common plus one other language but can't speak
Challenge1 (XP 200; PB +2)

Traits

Incorporeal Movement. The specter can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Sunlight Sensitivity. While in sunlight, the specter has Disadvantage on ability checks and attack rolls.

Actions

Life Drain. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (2d6) Necrotic damage. If the target is a creature, its Hit Point maximum decreases by an amount equal to the damage taken.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.