Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Shadow

SRD 5.2.1 (2024 rules)

Shadow

Medium Undead, Chaotic Evil

Armor Class12
Initiative+2 (12)
Hit Points27 (5d8 + 5)
Speed40 ft.
STR6 (-2)Save -2
DEX14 (+2)Save +2
CON13 (+1)Save +1
INT6 (-2)Save -2
WIS10 (+0)Save +0
CHA8 (-1)Save -1
SkillsStealth +6
VulnerabilitiesRadiant
ResistancesAcid, Cold, Fire, Lightning, Thunder
ImmunitiesNecrotic, Poison; Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained, Unconscious
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesNone
Challenge1/2 (XP 100; PB +2)

Traits

Amorphous. The shadow can move through a space as narrow as 1 inch without expending extra movement to do so.

Sunlight Weakness. While in sunlight, the shadow has Disadvantage on D20 Tests.

Actions

Draining Swipe. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Necrotic damage, and the target's Strength score decreases by 1d4. The target dies if this reduces that score to 0. If a Humanoid is slain by this attack, a Shadow rises from the corpse 1d4 hours later.

Bonus Actions

Shadow Stealth. While in Dim Light or Darkness, the shadow takes the Hide action.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.