Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.
Scout
SRD 5.2.1 (2024 rules)
Scout
Medium or Small Humanoid, Neutral
Armor Class13
Initiative+2 (12)
Hit Points16 (3d8 + 3)
Speed30 ft.
STR11 (+0)Save +0
DEX14 (+2)Save +2
CON12 (+1)Save +1
INT11 (+0)Save +0
WIS13 (+1)Save +1
CHA11 (+0)Save +0
SkillsNature +4, Perception +5, Stealth +6, Survival +5
GearLeather Armor, Longbow, Shortsword
SensesPassive Perception 15
LanguagesCommon plus one other language
Challenge1/2 (XP 100; PB +2)
Actions
Multiattack. The scout makes two attacks, using Shortsword and Longbow in any combination.
Shortsword. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage.
Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.