Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Sahuagin Warrior

SRD 5.2.1 (2024 rules)

Sahuagin Warrior

Medium Fiend, Lawful Evil

Armor Class12
Initiative+0 (10)
Hit Points22 (4d8 + 4)
Speed30 ft., Swim 40 ft.
STR13 (+1)Save +1
DEX11 (+0)Save +0
CON12 (+1)Save +1
INT12 (+1)Save +1
WIS13 (+1)Save +1
CHA9 (-1)Save -1
SkillsPerception +5
ResistancesAcid, Cold
SensesDarkvision 120 ft.; Passive Perception 15
LanguagesSahuagin
Challenge1/2 (XP 100; PB +2)

Traits

Blood Frenzy. The sahuagin has Advantage on attack rolls against any creature that doesn't have all its Hit Points.

Limited Amphibiousness. The sahuagin can breathe air and water, but it must be submerged at least once every 4 hours to avoid suffocating outside water.

Shark Telepathy. The sahuagin can magically control sharks within 120 feet of itself, using a special telepathy.

Actions

Multiattack. The sahuagin makes two Claw attacks.

Claw. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Bonus Actions

Aquatic Charge. The sahuagin swims up to its Swim Speed straight toward an enemy it can see.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.