Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.
Ogre Zombie
SRD 5.2.1 (2024 rules)
Ogre Zombie
Large Undead, Neutral Evil
Armor Class8
Initiative-2 (8)
Hit Points85 (9d10 + 36)
Speed30 ft.
STR19 (+4)Save +4
DEX6 (-2)Save -2
CON18 (+4)Save +4
INT3 (-4)Save -4
WIS6 (-2)Save +0
CHA5 (-3)Save -3
ImmunitiesPoison; Exhaustion, Poisoned
SensesDarkvision 60 ft.; Passive Perception 8
LanguagesUnderstands Common and Giant but can't speak
Challenge2 (XP 450; PB +2)
Traits
Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 5 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.
Actions
Slam. Melee Attack Roll: +6, reach 5 ft. Hit: 13 (2d8 + 4) Bludgeoning damage.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.