Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Octopus

SRD 5.2.1 (2024 rules)

Octopus

Small Beast, Unaligned

Armor Class12
Initiative+2 (12)
Hit Points3 (1d6)
Speed5 ft., Swim 30 ft.
STR4 (-3)Save -3
DEX15 (+2)Save +2
CON11 (+0)Save +0
INT3 (-4)Save -4
WIS10 (+0)Save +0
CHA4 (-3)Save -3
SkillsPerception +2, Stealth +6
SensesDarkvision 30 ft.; Passive Perception 12
LanguagesNone
Challenge0 (XP 10; PB +2)

Traits

Compression. The octopus can move through a space as narrow as 1 inch without expending extra movement to do so.

Water Breathing. The octopus can breathe only underwater.

Actions

Tentacles. Melee Attack Roll: +4, reach 5 ft. Hit: 1 Bludgeoning damage.

Reactions

Ink Cloud (1/Day). Trigger: A creature ends its turn within 5 feet of the octopus while underwater. Response: The octopus releases ink that fills a 5-foot Cube centered on itself, and the octopus moves up to its Swim Speed. The Cube is Heavily Obscured for 1 minute or until a strong current or similar effect disperses the ink.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.