Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Ochre Jelly

SRD 5.2.1 (2024 rules)

Ochre Jelly

Large Ooze, Unaligned

Armor Class8
Initiative-2 (8)
Hit Points52 (7d10 + 14)
Speed20 ft., Climb 20 ft.
STR15 (+2)Save +2
DEX6 (-2)Save -2
CON14 (+2)Save +2
INT2 (-4)Save -4
WIS6 (-2)Save -2
CHA1 (-5)Save -5
ResistancesAcid
ImmunitiesLightning, Slashing; Charmed, Deafened, Exhaustion, Frightened, Grappled, Prone, Restrained
SensesBlindsight 60 ft.; Passive Perception 8
LanguagesNone
Challenge2 (XP 450; PB +2)

Traits

Amorphous. The jelly can move through a space as narrow as 1 inch without expending extra movement to do so.

Spider Climb. The jelly can climb difficult surfaces, including along ceilings, without needing to make an ability check.

Actions

Pseudopod. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (3d6 + 2) Acid damage.

Reactions

Split. Trigger: While the jelly is Large or Medium and has 10+ Hit Points, it becomes Bloodied or is subjected to Lightning or Slashing damage. Response: The jelly splits into two new Ochre Jellies. Each new jelly is one size smaller than the original jelly and acts on its Initiative. The original jelly's Hit Points are divided evenly between the new jellies (round down).

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.