Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Mummy

SRD 5.2.1 (2024 rules)

Mummy

Medium or Small Undead, Lawful Evil

Armor Class11
Initiative-1 (9)
Hit Points58 (9d8 + 18)
Speed20 ft.
STR16 (+3)Save +3
DEX8 (-1)Save -1
CON15 (+2)Save +2
INT6 (-2)Save -2
WIS12 (+1)Save +3
CHA12 (+1)Save +1
VulnerabilitiesFire
ImmunitiesNecrotic, Poison; Charmed, Exhaustion, Frightened, Paralyzed, Poisoned
SensesDarkvision 60 ft.; Passive Perception 11
LanguagesCommon plus two other languages
Challenge3 (XP 700; PB +2)

Actions

Multiattack. The mummy makes two Rotting Fist attacks and uses Dreadful Glare.

Rotting Fist. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 10 (3d6) Necrotic damage. If the target is a creature, it is cursed. While cursed, the target can't regain Hit Points, its Hit Point maximum doesn't return to normal when finishing a Long Rest, and its Hit Point maximum decreases by 10 (3d6) every 24 hours that elapse. A creature dies and turns to dust if reduced to 0 Hit Points by this attack.

Dreadful Glare. Wisdom Saving Throw: DC 11, one creature the mummy can see within 60 feet. Failure: The target has the Frightened condition until the end of the mummy's next turn. Success: The target is immune to this mummy's Dreadful Glare for 24 hours.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.