Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Hobgoblin Captain

SRD 5.2.1 (2024 rules)

Hobgoblin Captain

Medium Fey (Goblinoid), Lawful Evil

Armor Class17
Initiative+4 (14)
Hit Points58 (9d8 + 18)
Speed30 ft.
STR15 (+2)Save +2
DEX14 (+2)Save +2
CON14 (+2)Save +2
INT12 (+1)Save +1
WIS10 (+0)Save +0
CHA13 (+1)Save +1
GearGreatsword, Half Plate Armor, Longbow
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesCommon, Goblin
Challenge3 (XP 700; PB +2)

Traits

Aura of Authority. While in a 10-foot Emanation originating from the hobgoblin, the hobgoblin and its allies have Advantage on attack rolls and saving throws, provided the hobgoblin doesn't have the Incapacitated condition.

Actions

Multiattack. The hobgoblin makes two attacks, using Greatsword or Longbow in any combination.

Greatsword. Melee Attack Roll: +4, reach 5 ft. Hit: 9 (2d6 + 2) Slashing damage plus 3 (1d6) Poison damage.

Longbow. Ranged Attack Roll: +4, range 150/600 ft. Hit: 6 (1d8 + 2) Piercing damage plus 5 (2d4) Poison damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.