Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Hill Giant

SRD 5.2.1 (2024 rules)

Hill Giant

Huge Giant, Chaotic Evil

Armor Class13
Initiative+2 (12)
Hit Points105 (10d12 + 40)
Speed40 ft.
STR21 (+5)Save +5
DEX8 (-1)Save -1
CON19 (+4)Save +4
INT5 (-3)Save -3
WIS9 (-1)Save -1
CHA6 (-2)Save -2
SkillsPerception +2
SensesPassive Perception 12
LanguagesGiant
Challenge5 (XP 1,800; PB +3)

Actions

Multiattack. The giant makes two attacks, using Tree Club or Trash Lob in any combination.

Tree Club. Melee Attack Roll: +8, reach 10 ft. Hit: 18 (3d8 + 5) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition.

Trash Lob. Ranged Attack Roll: +8, range 60/240 ft. Hit: 16 (2d10 + 5) Bludgeoning damage, and the target has the Poisoned condition until the end of its next turn.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.