Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.
Goblin Minion
SRD 5.2.1 (2024 rules)
Goblin Minion
Small Fey (Goblinoid), Chaotic Neutral
Armor Class12
Initiative+2 (12)
Hit Points7 (2d6)
Speed30 ft.
STR8 (-1)Save -1
DEX15 (+2)Save +2
CON10 (+0)Save +0
INT10 (+0)Save +0
WIS8 (-1)Save -1
CHA8 (-1)Save -1
SkillsStealth +6
GearDaggers (3)
SensesDarkvision 60 ft.; Passive Perception 9
LanguagesCommon, Goblin
Challenge1/8 (XP 25; PB +2)
Actions
Dagger. Melee or Ranged Attack Roll: +4, reach 5 ft. or range 20/60 ft. Hit: 4 (1d4 + 2) Piercing damage.
Bonus Actions
Nimble Escape. The goblin takes the Disengage or Hide action.
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.