Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Gladiator

SRD 5.2.1 (2024 rules)

Gladiator

Medium or Small Humanoid, Neutral

Armor Class16
Initiative+5 (15)
Hit Points112 (15d8 + 45)
Speed30 ft.
STR18 (+4)Save +7
DEX15 (+2)Save +5
CON16 (+3)Save +6
INT10 (+0)Save +0
WIS12 (+1)Save +4
CHA15 (+2)Save +2
SkillsAthletics +10, Performance +5
GearShield, Spears (3), Studded Leather Armor
SensesPassive Perception 11
LanguagesCommon
Challenge5 (XP 1,800; PB +3)

Actions

Multiattack. The gladiator makes three Spear attacks. It can replace one attack with a use of Shield Bash.

Spear. Melee or Ranged Attack Roll: +7, reach 5 ft. or range 20/60 ft. Hit: 11 (2d6 + 4) Piercing damage.

Shield Bash. Strength Saving Throw: DC 15, one creature within 5 feet that the gladiator can see. Failure: 9 (2d4 + 4) Bludgeoning damage. If the target is a Medium or smaller creature, it has the Prone condition.

Reactions

Parry. Trigger: The gladiator is hit by a melee attack roll while holding a weapon. Response: The gladiator adds 3 to its AC against that attack, possibly causing it to miss.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.