Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Giant Ape

SRD 5.2.1 (2024 rules)

Giant Ape

Huge Beast, Unaligned

Armor Class12
Initiative+5 (15)
Hit Points168 (16d12 + 64)
Speed40 ft., Climb 40 ft.
STR23 (+6)Save +6
DEX14 (+2)Save +2
CON18 (+4)Save +4
INT5 (-3)Save -3
WIS12 (+1)Save +1
CHA7 (-2)Save -2
SkillsAthletics +9, Perception +4, Survival +4
SensesPassive Perception 14
LanguagesNone
Challenge7 (XP 2,900; PB +3)

Actions

Multiattack. The ape makes two Fist attacks.

Fist. Melee Attack Roll: +9, reach 10 ft. Hit: 22 (3d10 + 6) Bludgeoning damage.

Boulder Toss (Recharge 6). The ape hurls a boulder at a point it can see within 90 feet. Dexterity Saving Throw: DC 17, each creature in a 5-foot-radius Sphere centered on that point. Failure: 24 (7d6) Bludgeoning damage. If the target is a Large or smaller creature, it has the Prone condition. Success: Half damage only.

Bonus Actions

Leap. The ape jumps up to 30 feet by spending 10 feet of movement.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.