Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Ghoul

SRD 5.2.1 (2024 rules)

Ghoul

Medium Undead, Chaotic Evil

Armor Class12
Initiative+2 (12)
Hit Points22 (5d8)
Speed30 ft.
STR13 (+1)Save +1
DEX15 (+2)Save +2
CON10 (+0)Save +0
INT7 (-2)Save -2
WIS10 (+0)Save +0
CHA6 (-2)Save -2
ImmunitiesPoison; Charmed, Exhaustion, Poisoned
SensesDarkvision 60 ft.; Passive Perception 10
LanguagesCommon
Challenge1 (XP 200; PB +2)

Actions

Multiattack. The ghoul makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage plus 3 (1d6) Necrotic damage.

Claw. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Slashing damage. If the target is a creature that isn't an Undead or elf, it is subjected to the following effect. Constitution Saving Throw: DC 10. Failure: The target has the Paralyzed condition until the end of its next turn.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.