Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Death Dog

SRD 5.2.1 (2024 rules)

Death Dog

Medium Monstrosity, Neutral Evil

Armor Class12
Initiative+2 (12)
Hit Points39 (6d8 + 12)
Speed40 ft.
STR15 (+2)Save +2
DEX14 (+2)Save +2
CON14 (+2)Save +2
INT3 (-4)Save -4
WIS13 (+1)Save +1
CHA6 (-2)Save -2
SkillsPerception +5, Stealth +4
ImmunitiesBlinded, Charmed, Deafened, Frightened, Stunned, Unconscious
SensesDarkvision 120 ft.; Passive Perception 15
LanguagesNone
Challenge1 (XP 200; PB +2)

Actions

Multiattack. The death dog makes two Bite attacks.

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. If the target is a creature, it is subjected to the following effect. Constitution Saving Throw: DC 12. First Failure: The target has the Poisoned condition. While Poisoned, the target's Hit Point maximum doesn't return to normal when finishing a Long Rest, and it repeats the save every 24 hours that elapse, ending the effect on itself on a success. Subsequent Failures: The Poisoned target's Hit Point maximum decreases by 5 (1d10).

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.