Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Copper Dragon Wyrmling

SRD 5.2.1 (2024 rules)

Copper Dragon Wyrmling

Medium Dragon (Metallic), Chaotic Good

Armor Class16
Initiative+3 (13)
Hit Points22 (4d8 + 4)
Speed30 ft., Climb 30 ft., Fly 60 ft.
STR15 (+2)Save +2
DEX12 (+1)Save +3
CON13 (+1)Save +1
INT14 (+2)Save +2
WIS11 (+0)Save +2
CHA13 (+1)Save +1
SkillsPerception +4, Stealth +3
ImmunitiesAcid
SensesBlindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
LanguagesDraconic
Challenge1 (XP 200; PB +2)

Actions

Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 7 (1d10 + 2) Slashing damage.

Acid Breath (Recharge 5-6). Dexterity Saving Throw: DC 11, each creature in a 20-foot-long, 5-foot-wide Line. Failure: 18 (4d8) Acid damage. Success: Half damage.

Slowing Breath. Constitution Saving Throw: DC 11, each creature in a 15-foot Cone. Failure: The target can't take Reactions; its Speed is halved; and it can take either an action or a Bonus Action on its turn, not both. This effect lasts until the end of its next turn.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.