Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Commoner

SRD 5.2.1 (2024 rules)

Commoner

Medium or Small Humanoid, Neutral

Armor Class10
Initiative+0 (10)
Hit Points4 (1d8)
Speed30 ft.
STR10 (+0)Save +0
DEX10 (+0)Save +0
CON10 (+0)Save +0
INT10 (+0)Save +0
WIS10 (+0)Save +0
CHA10 (+0)Save +0
GearClub
SensesPassive Perception 10
LanguagesCommon
Challenge0 (XP 10; PB +2)

Traits

Training. The commoner has proficiency in one skill of the GM's choice and has Advantage whenever it makes an ability check using that skill.

Actions

Club. Melee Attack Roll: +2, reach 5 ft. Hit: 2 (1d4) Bludgeoning damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.