Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Berserker

SRD 5.2.1 (2024 rules)

Berserker

Medium or Small Humanoid, Neutral

Armor Class13
Initiative+1 (11)
Hit Points67 (9d8 + 27)
Speed30 ft.
STR16 (+3)Save +3
DEX12 (+1)Save +1
CON17 (+3)Save +3
INT9 (-1)Save -1
WIS11 (+0)Save +0
CHA9 (-1)Save -1
GearGreataxe, Hide Armor
SensesPassive Perception 10
LanguagesCommon
Challenge2 (XP 450; PB +2)

Traits

Bloodied Frenzy. While Bloodied, the berserker has Advantage on attack rolls and saving throws.

Actions

Greataxe. Melee Attack Roll: +5, reach 5 ft. Hit: 9 (1d12 + 3) Slashing damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.