Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Bandit

SRD 5.2.1 (2024 rules)

Bandit

Medium or Small Humanoid, Neutral

Armor Class12
Initiative+1 (11)
Hit Points11 (2d8 + 2)
Speed30 ft.
STR11 (+0)Save +0
DEX12 (+1)Save +1
CON12 (+1)Save +1
INT10 (+0)Save +0
WIS10 (+0)Save +0
CHA10 (+0)Save +0
GearLeather Armor, Light Crossbow, Scimitar
SensesPassive Perception 10
LanguagesCommon, Thieves' Cant
Challenge1/8 (XP 25; PB +2)

Actions

Scimitar. Melee Attack Roll: +3, reach 5 ft. Hit: 4 (1d6 + 1) Slashing damage.

Light Crossbow. Ranged Attack Roll: +3, range 80/320 ft. Hit: 5 (1d8 + 1) Piercing damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.