Tools and Taverns
Affects species ability score bonuses: choose 2014 or 2024 rules.

Azer Sentinel

SRD 5.2.1 (2024 rules)

Azer Sentinel

Medium Elemental, Lawful Neutral

Armor Class17
Initiative+1 (11)
Hit Points39 (6d8 + 12)
Speed30 ft.
STR17 (+3)Save +3
DEX12 (+1)Save +1
CON15 (+2)Save +4
INT12 (+1)Save +1
WIS13 (+1)Save +1
CHA10 (+0)Save +0
ImmunitiesFire, Poison; Poisoned
SensesPassive Perception 11
LanguagesPrimordial (Ignan)
Challenge2 (XP 450; PB +2)

Traits

Fire Aura. At the end of each of the azer's turns, each creature of the azer's choice in a 5-foot Emanation originating from the azer takes 5 (1d10) Fire damage unless the azer has the Incapacitated condition.

Illumination. The azer sheds Bright Light in a 10-foot radius and Dim Light for an additional 10 feet.

Actions

Burning Hammer. Melee Attack Roll: +5, reach 5 ft. Hit: 8 (1d10 + 3) Bludgeoning damage plus 3 (1d6) Fire damage.

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.